In contrast with the other algorithms studied here, SLF is an iterative method and consequently much more computationally intensive. Table 6 shows that SLF solutions without regularization have the lowest number of ghost sources; this emerges since during the iterative process voxels having a large current density are retained whereas the current density in most other voxels is set to zero. Although unregularized SLF performed better than unreg-ularized sLORETA in terms of ghost sources, unlike SLF, sLORETA benefited greatly from regularization (Table 7), reducing its ghost sources to well below those found by regularized SLF.